Light day at the office this time around. Expect updates to the Observer,...
We talk more ways to display your play time, tournament-specific patches, and...
Humanity’s last hope is in your hands.
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The 2021 Champions Tour is our next step to grow VALORANT into a global esport worthy of your fandom.
Game Director Joe Ziegler talks about what it means for the future of VALORANT maps and how to get more of them to...
We talk more ways to display your play time, tournament-specific patches, and transferring account regions.
Our 3D Environment Artist breaks open how VALORANT maps are built from the inside out.
Light day at the office this time around. Expect updates to the Observer, social panel and bug fixes.
In less than a month, our Middle East players are killing it with VALORANT content.
We let you in on the future of patch stability, how we take esports tournaments into account, and what we’re doing...
This collection will teach you how to play Skye and begin to master her abilities.
This patch Skye enters the fray, Initiators and most Sentinel Agents get balanced, and the Economy ruleset is tuned.
We cover weekly challenges, how we slow down smurfs, and a possible test server.
Three Battlepass, more than 100 unique VALORANT items. This is how we do it.
The competition will begin on October 26 with our first open, 128-team tournament, produced by partner Nerd Street...
Keep track of all the First Strike Qualifier info leading up to the finals on December 3rd-6th.
Today we are releasing the initial versions of the VALORANT competitive policies for esports.
VALORANT is a horror game. Change my mind.
Welcome to the Act III Battlepass.
Icebox arrives to Unrated, Deathmatch improvements, and Competitive introduces server, select and tighter...
Skye arrives Patch 1.11.
Today you asked about in-game pauses, sharing crosshair settings, and practice while queueing.
All the Act III releases and why you’re getting a new map early.
Dig your enemies a powdery grave in VALORANT’s new map, Icebox. Take on the tundra when Icebox drops with Act III.
Game Director Joe Ziegler recruits the help of David Cole to map out the Competitive updates in Act III.
The Operator gets a makeover, Brimstone, Reyna, Omen, Viper, and Jett each get healthy updates.
Here you’ll find our response to some long-term questions on a left hand view, updating skins, and game consistency.
First Strike will be the first VALORANT global esports event, featuring multiple regional finals across the World in...
Our very own illustrator picks a sample of his favorite VALORANT community art.
When the powers of VALORANT artists and engineers combine you get cool skin effects like Spline, Avalanche, and...
Better map queue variety, Raze Blast Pack tuning, and a Guardian buff all in this round of patch notes.
Event coverage, schedules, and painfully detailed guides— Take a look at just a few of the great sites from the...
Announcing the Fifth North American Ignition Series Event: FTW Summer Showdown
What’s that star mean? Do only kills matter? HRTF? It’s Ask VALORANT time.
Claim free in-game items through Prime Gaming.
You get the first Killjoy update, remake option, shotguns updates, and hit registration improvements.
Just because AI will take over one day, doesn’t mean player reports don’t matter. Paul Chamberlain is here to share...
Is the Operator OP? What’s going on with footsteps? Why timed rollouts vs all at once?
We love 3D printing and so should you.
Back from staycation, we have updates to all shotguns and some bug fixes
VALORANT’S Lead Character Designer Ryan “Morello” Scott talks about the “extreme intentionality” that underpins Agent...
Our pair of weapons and concept artists share what it's like to design a skinline that could probably win a Nebula...
Agent design, abilities, and anti-cheat are in this week’s answer bag.
Announcing the Fourth and Final North American Ignition Series Event: Pop Flash, Hosted by B Site.
Lockdowns don’t stop cosplay. These are a handful of some great VALORANT cosplay.
Our software engineer outlines how the team is improving hit reg clarity and correctness.
Fresh Battlepass, Killjoy arrives, Glitchpop, and a bevy of new ish.
Play VALORANT during Act II, earn XP and progress toward unlocking cosmetic items for your collection.
A slew of new in this patch: Killjoy, Act Ranks, Deathmatch (beta), and balance for Raze.
Glitchpop skins available in the store August 4.
Skin level toggle, VALORANT lore, hit reg, and custom keybinds or on this week’s docket.
Learn Killjoy’s abilities in this Agent overview from the wunderkind herself.
Killjoy arrives in VALORANT Act II.
Presenting North America’s Latest Ignition Series Event: the FaZe Clan VALORANT Invitational
Act II introduces Act Ranks and a better way to share your competitive skill.
Rise of Valour, presented by Fortress Melbourne, will be Australia’s biggest online tournament hosted by a dedicated...
We round up some of the best content from around the world to help players get started in VALORANT.
You get a Classic overhaul as well as balance for Viper, Brimstone, Raze and Cypher.
VALORANT level designers roam through the history of Ascent.
This week, Ask VALORANT covers a gifting system, in-game replays, and how many Radiant players there really are.
VALORANT Senior Illustrator Atey Ghailan highlights some of his favorite fan art.
Members of the Premium Content team share how they breathed life into their most ambitious weapon skin yet.
PAX Presents North America’s Second Ignition Series Event: the PAX Arena VALORANT Invitational Powered by Seagate
Guardian updates, Surrender Option, and a collection of QoL updates coming at you.
This week, Ask VALORANT examines pick & ban, aim punch, and deathmatch mode.
Fans of tactical first-person shooter games can look forward to a one-off, competitive tournament that places...
Executive Producer Anna Donlon talks about upcoming plans for VALORANT
David Cole, progression systems designer, walks through the careful VALORANT balance process.
Announcing Oceania’s first VALORANT Ignition Series event, presented by Logitech G.
This July 3rd, Cyber Games Arena brings you the VALORANT Pacific Open. Over the course of the weekend, qualifiers...
Competitive goes live! Also, a fresh Menu UI, surrender option, and balance for Viper, Jett, and Reyna.
Brighteyz updates you on what Ranked and Competitive mode will look like for launch.
This week in Ask VALORANT looks at Radianite Points, matchmaking balance, new guns, and surrender.
Announcing North America’s First Ignition Series Event: the T1 x Nerd Street Gamers VALORANT Showdown
VALORANT level designers show you how the Split map was created, from early to final concept.
The Next Step for VALORANT Esports
Keep track of all upcoming Ignition Series events and livestreams on this page. We’ll be updating it on a rolling...
New Orbs for Spike Rush, performance improvements, and bug fixes for Reyna and Cypher round out the notes.
Join Darkhorse and excal on a journey through Spike Rush and what to expect for new VALORANT game modes.
David Cole, progression systems designer, talks VALORANT Act I Battlepass and how to unlock every item.
The fight’s just getting started. Watch the full launch cinematic trailer for VALORANT.
We put in work. Watch the full official VALORANT launch gameplay trailer set on our newest map: Ascent.
Brimstone wants to make you a better VALORANT Agent.
Here are our expectations of you as we build this long-lasting community together.
New launch stuff! Also, major balance updates for 5 Agents, and performance and hit registration improvements.
No more drops, let’s put those eyes on the June 2 launch.
Let’s be straight about where we are, where we need to be, and if we can get there by launch.
Executive Producer Anna Donlon and Game Director Joe Ziegler have an update on the official launch date of VALORANT.
Members of the Premium Content team discuss how weapon skin fantasies are brought to life in VALORANT.
New week, new us, new topics.
Credit cap, ability cost adjustments, as well as important Agent and weapon updates are part of this beefy patch.
Art Lead Sean Marino talks about VALORANT weapons, their principles and how they came to be.
We’re back this week with some commitments on player behavior and what’s going on with the servers.
Everyone’s favorite anti-cheat lead, Paul Chamberlain, lays out the what, why, and how of VALORANT anti-cheat.
The title says it all, really.
Learn about the Store, Contracts, and the VALORANT battle pass.
QoL improvements for Phoenix, Observer mode, the Spike, and Competitive mode.
Week two of our weekly updates, with today’s topics: Vanguard errors/solutions, gun skins, and agent progression.
Master the ranks and learn about VALORANT’s competitive integrity.
These lightweight patch notes bridge the alpha and closed beta.
The first of our weekly status updates on the VALORANT Closed Beta, today featuring Raze and anti-cheat.
VALORANT’s game designers run you through their philosophy on how to execute rewarding tac-shooter gameplay.
Magus shares his thoughts on building a thriving esports and competitive community around VALORANT.
Small update on how you can get Closed Beta access, new streamers, and keeping our servers alive.
VALORANT’s technical director, Dave Heironymus, and technical engineering lead, David Straily, know the pain of bad...
Check out the VALORANT closed beta asset kit and stream overlay!
Anna and Joe reflect on yesterday’s Closed Beta launch in EU/NA, clarify some concerns, and talk next steps.
Make a Riot account, link your Twitch account, and watch some VALORANT streams. EU and NA regions for now.
VALORANT Executive Producer Anna Donlon discusses the global impact of COVID-19 on our dev team and partners.
Here’s how to get access and when to start playing.
Join Executive Producer Anna Donlon and Game Director Joe Ziegler as they welcome you to the VALORANT team on the...