VALORANT Patch Notes 11.07b
Veto is out and Skirmish is live.
SURPRISE PATCH NOTES!
TLDR;
VETO HAS ARRIVED
SKIRMISH IS LIVE
Au revoir,
Ash
ALL PLATFORMS
AGENT UPDATES
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VETO IS HERE. Empowered by an unstoppable DNA mutation, Senegalese enforcer Veto defies the rules of engagement by nullifying his opponent’s powers and technology. On Veto’s battlefield, gunplay is your only guarantee.
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Abilities:
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Chokehold
- EQUIP a viscous fragment of your mutation. FIRE to throw. The fragment deploys upon impact, creating a trap to hold enemies in place. Held enemies are Deafened and Decayed. Enemies can destroy the trap before activation.
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Crosscut
- EQUIP a vortex. FIRE to place on the ground. While in range and looking at the vortex, REACTIVATE to teleport to the vortex. During the BUY PHASE, the vortex can be reclaimed to be REDEPLOYED.
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Interceptor
- EQUIP the Interceptor. FIRE to place the Interceptor at projected location. Once placed, RE-USE to activate. Once active, it will destroy any utility that would BOUNCE off a player and/or be destroyed naturally by gunfire. Enemies can destroy the Interceptor.
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Evolution
- INSTANTLY begin to fully mutate, gaining a combat stim, regeneration, and becoming IMMUNE to all forms of debuffs.
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Chokehold
- You can also learn more about Veto on his AGENTS PAGE.
- Note: Veto is currently disabled in TDM due to a bug. He will be re-enabled in TDM in patch 11.08.
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Abilities:
MODES UPDATES
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NEW MODE: SKIRMISH. We’re excited to introduce Skirmish - a streamlined combat experience now available in Custom Games. Fast rounds, small maps, flexible setups, and quick matches.
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Mode Details
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Fast Pacing
- Quick rounds and transitions designed for high-repetition gameplay
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Pure Precision
- No economy system
- No abilities by default (can be enabled in Cheat Menu)
- Set and forget your weapon, or change loadouts each round
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Round Structure
- First to 10 wins
- Unlimited round timer
- Modifiable round win conditions via Cheat Menu
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Flexible Team Sizes
- Supports 1v1 through 5v5, including asymmetric team sizes
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Fast Pacing
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New Skirmish Maps
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Small combat spaces with 3 unique layouts, selectable from the Custom Game Lobby as Skirmish A, Skirmish B, and Skirmish C
- Each layout is designed to accentuate different combat styles
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Small combat spaces with 3 unique layouts, selectable from the Custom Game Lobby as Skirmish A, Skirmish B, and Skirmish C
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More Information
- On Day 1 of Champs Finals, we surprise dropped Skirmish as a Custom Game Mode
- Access it through Custom Game lobbies, invite your friends, and let us know what you think!
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Mode Details
KNOWN ISSUES
- The Agent Info tab incorrectly shows the cost of Veto's Interceptor as 100 credits but it is actually free. This will be fixed in 11.08.